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Game Reviews Overview

for the Might and Magic Series

 

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Release Date: September 29, 2015

  • GameRankings: Score 61,19%
  • GameInformer: Score 7/10
  • Game Over Online: Score 68%
  • GameWatcher: Score 7,5/10
  • God is a Geek: Score 7/10
  • Metacritic: Score 67%
  • NY Daily News: Score 3/5
  • WeGotThisCovered: Score 3/5
  • Celestial Heavens: "At a lowered price, the game is worth buying for its single player entertainment and its potential for map production. The amount of bugs and the lacking multiplayer structure make paying full price unjustifiable." Score 4/6
  • CGM online: "Do not play Heroes of Might and Magic VII. From the game’s fundamentally flawed technical foundation to the abhorrently misdirected implementation and communication of design elements, this is one massively missed opportunity." Score 3/10
  • Digitally Downloaded: "Fans of the genre will likely find aspects of Might & Magic Heroes VII appealing, and there is a good deal of content here to chew on while you play. Technical issues and a lack of training to ease in newer players conspire to hold the title back from being as good of a game as it should be. If you are looking for a AAA strategy title, this release in the series will disappoint you with its limited production values, but if you are like me and more interested in the tactical combat than anything else, there is still good fun to be had here." Score 3/5
  • IGN: "There's very little that's new about Might and Magic Heroes 7, and that's a good thing when it comes to its classic-style tactical roleplaying exploration and combat and menus that make managing resources easy to understand and let heroes explore at a rewarding pace without frequent backtracking. It manages to scratch a very old PC gaming itch, at least between the awful cutscenes and performance problems." Score 6,4/10
  • ShackNews: "Heroes 7 does have that "one more turn" quality that eats away the hours, but the game-breaking bugs, along with cheap cinematics and sound effects, ruin the experience. Also, since the stories take place in the past, there's no sense that players are impacting Ashan's fate until they unlock Ivan's campaign. Perhaps Heroes 7 will meet its potential after a few patches and expansions, but for now, it's tough to look past its flaws." Score 7/10

 

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Release Date: January 23, 2014

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Release Date: October 13, 2011

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Release Date: October 2006

Release Date: October 12, 2007

Release Date: November 7, 2006

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Release Date: May 2006

  • ActionTrip: Score 85%
  • Digital Entertainment News: Score 8.5/10
  • eToychest: Score 84%
  • G4: Score 3.5/5
  • GameBiz: Score 8/10
  • Game Informer: Score 8.25/10
  • gamesTM: Score 7/10
  • Games Master UK: Score 76.0%
  • GameZone.de: Score 8.8/10 (Gameplay Award, Silver medal)
  • Hardcore Gamer Magazine: Score 4.5/5
  • PC Format UK: Score 82.0%
  • PC Gamer: Score 74.0%
  • PC Gamer UK: Score 74.0%
  • Yahoo: Score 3.5/5
  • 1UP: "Series fanatic or no, you'll want a comprehensive patch addressing most of these issues before picking this one up. It's simply too big a mess at this point." Score 5/10
  • AtomicGamer: "In the end, Heroes V is a good, fun game with a few problems. The graphics are some of the best I’ve ever seen in a strategy game while the sounds are pretty forgettable. The combat in the game is a blast but can be too easy. The single-player game is fun but manages to end sooner than it should with no possibility for player created campaigns (yet). Multiplayer is also lacking – a play-by-email system would have been a huge help to the game." Score 80%
  • Cheat Code Central: "Any newbie will be overwhelmed with the sheer variety of options. There are lots of different modes to play around with, although the online mode is full of bugs and will be largely avoided." Score 3.3/5
  • Eurogamer: "It's not a great leap forward for gaming; but in terms of reassurance and welcome traditionalism, it's a small step for cosiness." Score 8/10
  • Game Chronicles: "If you love deep, complex strategy games and fun online multiplayer action, you can’t go wrong with Heroes of Might & Magic V. What it lacks in technological flash it makes up for in smart, well-balanced gameplay." Score 9/10
  • Game Over Online: "Overall, if you liked the earlier Heroes games, then you?re bound to like Heroes of Might and Magic V as well." Score 80%
  • Gamers Temple: "If you are looking for a fun, relaxing game, with great visuals, you have found it; if you are looking for a challenge, well, take a calculus class, or maybe intermediate accounting." Score 78.0%
  • GameSpot: "Heroes V comes across like an enhanced remake of a classic... this is an addictive strategy game with a lot of depth, personality, and lasting value." Score 8.2/10
  • GameSpy: "On one hand, you can't ignore the game's various shortcomings, the lack of editing tools and failing multiplayer. But on the other hand, it's hard to dismiss a game that eats up late night hours faster than G-String Diva reruns on HBO." Score 3.5/5
  • Games Extreme: "This game proves that not all turn based strategy games are dull. HoMM 5 is a solid contender for one of the better turn based strategy games and marks a return for the Heroes series. With its solid gameplay and good interface it's a fun game." Score 9/10 (Editor's Choice).
  • Hooked Gamers: "Heroes of Might & Magic V is still very much the same turnbased strategy game we know and love... All things considered, the game is a worthy addition to the series." Score 8/10
  • Videogamer.com: "Whilst not having the level of complexity of games like Age of Wonders II, it still has sufficient depth to be interesting in the long-term whilst having the graphical cutting edge to provide a short-term wow factor." Score 8/10
  • Worth Playing: " Regardless of these minor concerns, HoMM V is a shining example of how a turn-based strategy should be executed, and it will no doubt set the standard for generations of the genre to come." Score 8.5/10

Release Date: February 24, 2003

  • GameSpy: Score 40%
  • GameZone: Score 75%
  • PC GameWorld: Score 70%
  • TechTV: Score 2/5
  • UGO: Score B-
  • ActionTrip: "Highs: All things that were good in the original game; the number of new maps; six new campaigns; Frenzied Gnasher. Lows: No originality; déjà vu all over again; combat animation; after hours of playing the music becomes obviously repetitive and tedious." Score 70%
  • ESC Mag: "Yes, the game is still addictive... Yes, I will continue to look forward to New World’s Might & Magic games (both the RPGs and the Heroes series). I would, however, suggest waiting for the inevitable collection edition for Heroes IV... Thirty bucks is too much to pay for an add-on that doesn’t deliver dramatic new content." Score 70%
  • GameRevolution: "Unless you've finished every campaign and scenario in the original Heroes 4 there's very little reason to get this add-on (except maybe to laugh at the funny names)." Score C-
  • GameSpot: "Even though it packs in a lot of value, if you weren't particularly enchanted by Heroes IV, Winds of War probably won't change your mind." Score 67%

Release Date: September 24, 2002

  • ComputerGames.ro: Score 75%
  • GameSpy: Score 58%
  • GameZone: Score 80%
  • Netjak:Score 70%
  • PC GameWorld: Score 70%
  • UGO: Score C+
  • 1UP: "We were really hoping this expansion would redeem one of our formerly favorite franchises, but The Gathering Storm falls far short of even previous Heroes expansions, such as Heroes III: Armageddon's Blade." Score D-
  • GameOver: "So The Gathering Storm is a pretty lightweight expansion pack, and what it does include isn’t especially interesting or memorable. Usually I’d say that if you liked the original game then you’ll probably like the expansion pack, but I’m not so sure that’s the case here..." Score 70%
  • GameSpot: "The Gathering Storm adds a good deal of new content to play through: six massive single-player campaign games and a whopping 30 additional scenarios. But not much else." Score 70%

Release Date: March 20, 2002

  • Computer Gaming World: Score 2.5/5
  • Gamers.com:User Rating: 7.6
  • GameSpy: Score 84%
  • GameZone:Score 85%
  • GoneGold: Score 87%
  • ActionTrip: "Highs: A beautiful game; all we used to love returns in a new shiny armor. Lows: Campaigns have few missions, which are very long and at times quite tiresome; the game could use some more music." Score 92% (Editor's Choice)
  • Applelinks: "Strategy gamers have no excuse not owning this title..." Score A+
  • Adrenaline Vault: "From a qualitative standpoint, Heroes of Might and Magic IV has brought turn-based strategy back into the limelight of PC gaming. The title takes everything that has ever been great about the series and elevates it to the next level." Score 5/5 (Seal of Excellence)
  • AppleLinks Mac Review: "Overall, Heroes of Might and Magic IV is a fine example of a game which combines the best features of turn-based strategy with role-playing to create a fine contribution to the Heroes of Might and Magic series." Score 4/5
  • EuroGamer: "Heroes IV might offer prettier graphics than its predecessors, although the unit animations are still laughable in many cases, but the gameplay is, if anything, a step backwards." Score 60%
  • GameRevolution: "All in all, Heroes of Might and Magic IV is a more than worthy sequel to Heroes III, improving many aspects of the gameplay without losing the core of the game." Score A-
  • ToTheGame: "Lots of gameplay, beautiful for ears and eyes - things that more than justify the price on a game like this. If you like these kind of games, or wonder if you do - do yourself a favor and buy this baby." Score 95%

Release Date: March 31, 2000

  • GameRevolution: Score B
  • EuroGamer: "It's certainly not recommended for casual gamers as it's time consuming and complex, with a positively bewildering array of units, buildings, artifacts, skills and strategic options. But if you're a strategy fan looking for a game which will keep you busy for months to come, this could be just what you're looking for..." Score 80%
  • GameSpot: "Except for the new maps and a handful of minor gameplay changes, there's absolutely nothing in Shadow of Death that Heroes veterans haven't seen before." Score 70%

Release Date: February 2, 2000

  • Adrenaline Vault: "3DO and New World Computing have accomplished what few others have seem to be able to do--release an add-on that makes a great game even better." Score 3.5/5
  • GameRevolution: "This is the kind of thing I love to see in an expansion pack. Plenty of stuff, plus the tools to create all the stuff you could ever need." Score B+
  • GameSpot: "Its longer, more complex campaigns and enhanced map editing features seem better suited to zealous Heroes fanatics than to casual fans." Score 8/10

Release Date: March 17, 1999

  • Adrenaline Vault: "It is everything you could want in a turn-based strategy game and manages to mix challenge and entertainment flawlessly." Score 5/5 (Seal of Excellence)
  • GameRevolution: "All in all, Heroes of Might and Magic III is a good solid game. While it doesn't do anything particularly new with the series, it doesn't do anything harmful either." Score B+
  • GameSpot: "Heroes of Might and Magic III doesn't alter the formula set forth by its ancestors, but represents a refinement and improvement on caliber with the finest sequels ever released. Spending even a short time with the game quells any doubt that it's anything but an excellent sequel and a first-rate strategy game in its own right." Score 9.1/10

Heroes II: The Price of Loyalty
Release Date: June 10, 1997

  • Adrenaline Vault: "This game is just as addictive as any game, in any genre, out on the market." Score 5/5
  • GameSpot: "The Price of Loyalty does one thing really well - it diversifies the missions." Score 6.9/10

Heroes II: The Succession Wars
Release Date: October 1, 1996

  • Adrenaline Vault: "Heroes of Might & Magic 2 is the ULTIMATE fantasy strategy game, no other game even comes close." Score 5/5
  • GameSpot: "This is a must-have for fans of the first title." Score 8.2/10

Released: May, 1996

  • Computer Games Strategy Plus: "Turn Based Strategy Game of the Year"
  • Computer Gaming World: "Strategy Game of the Year"
  • Adrenaline Vault: "Heroes of Might & Magic is definitely one of the best strategy games on the market today!" Score 4/5
  • GameSpot: "Heroes of Might and Magic isn't spectacular, but it sure is fun." Score 7.5/10

 

Release Date: May 31, 2002

  • G4TV :Score 2/5
  • Khabal Gaming: Score 60%
  • MetaCritic: Score 55%
  • Adrenaline Vault: "The extremely behind-the-times graphics, frustrating interface and game mechanics, and lackluster plot all lead to a gaming experience that's more tedium than it's worth." Score 2/5
  • GameSpot: "Might and Magic IX is the sort of game that can't please either longtime fans or series newcomers looking to get a role-playing fix." Score 6.2/10

 

Release Date: May 1, 2000

  • GameSpy: Score 75%
  • Adrenaline Vault: "Might and Magic VIII is a prime example of "old school" CRPG design, and while it is nice to revisit the traditional every once in a while, this was amply accomplished in the previous two Might and Magic titles." Score 3/5
  • GameRevolution: "Frankly, Might and Magic VIII is a half-assed production. It seems like the developers figured they'd try to drain a little more money out of yesterday's game, as opposed to giving you something truly worth buying." Score D
  • GameSpot: "Might and Magic VIII's old graphics engine, repetitive gameplay, bugs, and relative ease will be too much to overlook" Score 6.0/10

Release Date: June 30, 1999

  • Adrenaline Vault: "If you liked M&M 6, then you will love M&M 7. If you didn't, then you'll want to avoid this one." Score 4/5
  • GameRevolution: "But overall, Might and Magic 7 just doesn't make enough advancements over Might and Magic 6. It's basically the same game with a slight makeover and tweaking." Score B-
  • GameSpot: "A slightly improved Might and Magic is better than no Might and Magic at all." Score 8.4/10

  • GameRevolution: "Mandate of Heaven is a good game that will keep you busy and interested for hours on end." Score B+
  • GameSpot: "Might and Magic VI is a classically designed role-playing game that features both a huge gaming world and lots of attention to detail." Score 91%

 

Game Reviews and Previews by Celestial Heavens and Friends

  • Might & Magic 2 (Mobile) by darknessfood: "The First one was a nice game. But playing it was difficult due to really weird controls. Story wasn’t great and the game was kind of short. In the second Might and Magic mobile game, things get better..."
  • Might & Magic: Heroes Online by Znork: "Normally when I play games like this, I get a good feeling, but my gut tells me that they are on the right track this time. The hex grid is a huge improvement from the other heroes. The Flash graphics area great, the people are smart and we are talking about Blue Byte here - Ubi's golden boys. "
  • Might & Magic: Clash of Heroes by Qurqirish Dragon: "You will not be disappointed in this. The strategy level, in my opinion, is higher than in other games of this genre, so if you are more a Heroes player than Might and Magic this would go nicely for you as well. "
  • Heroes of Might and Magic IV Card and Tile Game (DGA Games) by Psychobabble: "If you have the inclination to become familiar with the game and can find someone else who will do the same then it promises deep, strategic gameplay which has the potential to provide many hours of entertainment."
  • Heroes V by Biggle's Final Flight: "Heroes V certainly heralds back to the days of Heroes III. It’s a stale and thus much berated comparison in the Celestial Heavens forums, but all too relevant. Beneath the graphical sophistication and a natural transition to full 3D lies many of Heroes III’s simpler game mechanics that were radically (and controversially) overhauled in Heroes IV."
  • Heroes V by Jolly Joker: "And should you feel excited now, reading this, and having asked yourself, will the game be worth it, relax: the game rocks. I mean, it ROCKS. HoMM V is CLEARLY the best Heroes game ever."
  • Heroes V by Pitsu: "Without constant flow of fan-made high quality maps and balanced templates, the game may be a two-week enjoyment, while with support it may very well become the most popular Heroes game thus far."
  • Heroes V by Sir Mullich: "While I did have some concerns about some of the design decisions I saw in the demo, I’m going to give Ubisoft the benefit of the doubt and keep my fingers crossed that next year we will have another great Heroes game to play."
  • Heroes V by Angelspit: "Your first few turns will be a shock, believe me. The screenshots you have seen until today only gives you a vague idea of what it feels like to be moving around the new Might and Magic universe."
  • Dark Messiah Prima Game Guide by Angelspit: " At 8.5 x 11 inches and a whopping 192 pages, the Dark Messiah Prima guide, written by Mike Searle, certainly cannot be described as a booklet. Fully illustrated with artwork of the creatures, characters and weapons of Dark Messiah, you'll want to carry it with you to impress the kids in the bus."
  • Disciples II Gold (StrategyFirst) by Kristo: "Disciples II definitely has the "just one more turn" thing going for it. I've completely lost track of time on more than one occasion while playing."
  • Etherlords II (StrategyFirst) by Angelspit: "Despite its various flaws, Etherlords II is one of the best computer renditions of a collectible card game to date, even giving the expensive Magic: the Gathering Online a run for its money."
  • Master of Orion II - Battle at Antares (Amazon) by Kalah: "I acquired this game ten years ago, and I still play it. Receiving great reviews from a multitude of game magazines when it was issued, MoO2 remains the best of the series."
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