Search found 62 matches

by mctronic
Jul 10 2017, 19:47
Forum: Mapmaking Guild
Topic: MAPDBT - H5_ToTE: Demonic Defense (Send for testing by mctronic)
Replies: 12
Views: 6062

Re: Demonic Defense (H5 map for testing by mctronic)

Thanks Pol for the update.

To all,

Slight increase in difficulty and shorter time to complete the mission.

I've tested the map on all difficulty settings.

The map is also compatible with the enhanced AI mod (3.1j).

Comments and suggestions are welcomed.
by mctronic
Apr 24 2017, 22:00
Forum: Mapmaking Guild
Topic: MAPDBT - H5_ToTE: Demonic Defense (Send for testing by mctronic)
Replies: 12
Views: 6062

Re: Demonic Defense (H5 map for testing by mctronic)

Thanks Pol for the update.

To all,

Script fixes and more dialog scenes added.

The map is only playable on the original HoMM5: TotE 3.1.

Comments and suggestions are welcomed.
by mctronic
Apr 22 2017, 1:04
Forum: Mapmaking Guild
Topic: Heroes V Legends of the Ancients
Replies: 302
Views: 189769

Re: Heroes V Legends of the Ancients

Hello Markkur, Thank you so much for your contribution and I wish you all the best. With my map Demonic Defense almost completed, I am now free to help out with Heroes 5: LotA. I believe I can provide help in scripting with a minor in dialog scenes. To whomever is seeing this (if there is someone), ...
by mctronic
Mar 25 2017, 13:08
Forum: Mapmaking Guild
Topic: MAPDBT - H5_ToTE: Demonic Defense (Send for testing by mctronic)
Replies: 12
Views: 6062

Re: Demonic Defense (H5 map for testing by mctronic)

Thanks Pol for the update. To all, I've tested the map on all difficulty settings. Defending heroes may now exchange primary stats bonuses. Script fixes and balance changes as well. The map is only playable on the original HoMM5: TotE 3.1. Comments and suggestions are welcomed. Happy map testing!!!
by mctronic
Feb 28 2017, 0:41
Forum: Mapmaking Guild
Topic: MAPDBT - H5_ToTE: Demonic Defense (Send for testing by mctronic)
Replies: 12
Views: 6062

Re: Demonic Defense (H5 map for testing by mctronic)

Thanks Pol for posting the map.

To all,

There is a lot of combat on this map. Suggest adding other combat themes for variety.

Happy map testing!!!
by mctronic
Feb 11 2017, 13:33
Forum: Mapmaking Guild
Topic: Heroes 5 Mapmaking Question: Meteors on lava terrain
Replies: 1
Views: 1583

Heroes 5 Mapmaking Question: Meteors on lava terrain

Hello, I'm currently making a new map which involves the Inferno faction. As you may imagine, there is a lot of lava terrain. Upon testing the map I've noticed there is a lot of meteors landing on that specific terrain (similar to birds on grass terrain) which considerably slows down the performance...
by mctronic
Oct 28 2016, 23:20
Forum: Mapmaking Guild
Topic: H5 map: pre-alpha version upload
Replies: 13
Views: 6068

Re: H5 map: pre-alpha version upload

Just finished your map. Overall it's very good. Nothing to say other than suggesting disabling AI turn when heroes is not on player's island for faster plays. I would also remove your walkthrough. Did the game King Bounty came with a walkthrough :D. More discovery because of this. Again, your mapmak...
by mctronic
Oct 23 2016, 19:16
Forum: Mapmaking Guild
Topic: H5 map: pre-alpha version upload
Replies: 13
Views: 6068

Re: H5 map: pre-alpha version upload

Hello Milos,

Just started to play the map and it looks promising. I noticed there are 7 CPUs players. Have you ever considered to disable the AI for several weeks for faster turns ?
by mctronic
Oct 22 2016, 19:56
Forum: Campfire
Topic: The Absence Thread II
Replies: 116
Views: 44105

Re: The Absence Thread II

I was offline for a while... and went back to playing Heroes 3 and then Heroes 5. I'm still playing Heroes 5 after downloading Quantomas enhanced AI. Even started to make maps but the quality is nowhere near Fiur, Sarvi and rdeford. Perhaps they should work together and make a campaign. I'm sure it ...
by mctronic
Oct 22 2016, 1:20
Forum: Mapmaking Guild
Topic: MAPDB - H5_ToTE: The Initiation (by mctronic)
Replies: 5
Views: 4327

Re: Maptesting: The Initiation (H5TotE)

Thanks Kalah.

To all,

Some minor balance changes have been added and dialog scenes too.
by mctronic
Oct 19 2016, 0:25
Forum: Mapmaking Guild
Topic: MAPDB - H5_ToTE: The Initiation (by mctronic)
Replies: 5
Views: 4327

Re: Maptesting: The Initiation (H5TotE)

I haven't received any comments during the maptesting phase and I'm about to officially release it as is (no news is good news).

Any final comments ?
by mctronic
Oct 16 2016, 22:44
Forum: Mapmaking Guild
Topic: [H5] Custom objects tutorial
Replies: 13
Views: 8360

Re: [H5] Custom objects tutorial

Can someone help me.

I downloaded the Abysmal and I can't revert back to the old manticore and wolf.

Can someone list what I need to do ?

Thx
by mctronic
Sep 28 2016, 23:22
Forum: Campfire
Topic: Ex-Ubisoft Employee Exposes Ubisoft
Replies: 19
Views: 7941

Re: Ex-Ubisoft Employee Exposes Ubisoft

I agree as well... Look at Diablo 3 from Blizzard. Lots of bugs when it came out. Diablo 2 was delayed twice for a proper finish. Now it's all about shareholders... I believe one day gamers will vote with their wallets. I have done just that with Heroes 7.
by mctronic
Sep 7 2016, 23:07
Forum: Mapmaking Guild
Topic: MAPDB - H5_ToTE: The Initiation (by mctronic)
Replies: 5
Views: 4327

Re: Maptesting: The Initiation (H5TotE)

Hello All,

Those who have tested my map may also post comments here as well.

Have fun
by mctronic
Jan 21 2008, 3:56
Forum: Heroes V-VI
Topic: Heroes VI Wishlist And Engine Poll
Replies: 75
Views: 12141

My Wishes for H6:

- Heroes back in battle (like heroes 4)
- Shorter time between CPU turns
- Better AI (at least like Heroes 3)
- Leaving the rest has it is
by mctronic
Dec 8 2006, 0:30
Forum: Heroes V-VI
Topic: Buglist
Replies: 142
Views: 140735

Did the buglist been sent over to Ubisoft ?
by mctronic
Oct 22 2006, 23:58
Forum: Heroes V-VI
Topic: AI tweaks in HOF ?
Replies: 41
Views: 5719

Don't know why they do not focus on AI tweaks. I think I've made a good choice to not buy the game since I'm not encouraging bad AI on the Heroes series. Like H4, H5 had so much potential but unbalanced gamplay and bad AI makes me forget more and more how I used to be up late and play HOMM. To be ho...
by mctronic
Oct 22 2006, 14:54
Forum: Heroes V-VI
Topic: AI tweaks in HOF ?
Replies: 41
Views: 5719

AI tweaks in HOF ?

Hi guys,

you think the AI will be better with the expansion ? Was it something that Fabrice promised ?

Thx
by mctronic
Jul 19 2006, 17:00
Forum: News
Topic: Patch 1.2 Tomorrow
Replies: 38
Views: 6597

Patch 1.2 Tomorrow

I don't know .... still doesn't fix balance issues between factions nor AI and thoses are big problemsif you ask me considering that most people play single player instead of multiplayer.

Should gamers have to wait late 5 to 6 patches to get a good feel of the game ?
by mctronic
Jun 24 2006, 3:17
Forum: News
Topic: Dark Messiah Warrior Video
Replies: 22
Views: 3950

Dark Messiah Warrior Video

Video doesn't look too promising. The only FPS that made sword fight great was Jedi Knight Outcast/Academy.

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