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by Robenhagen
May 7 2007, 14:31
Forum: Campfire
Topic: RTO Questions Thread
Replies: 281
Views: 25176

Here's a variety of file formats for the sound clip (mpeg), (wav), (mp3), (ogg).
by Robenhagen
May 7 2007, 14:31
Forum: Campfire
Topic: RTO Contest Chatterbox
Replies: 355
Views: 26529

Here's a variety of file formats for the sound clip (mpeg), (wav), (mp3), (ogg).
by Robenhagen
May 7 2007, 14:23
Forum: Campfire
Topic: RTO Contest X - Results
Replies: 11
Views: 1763

Let me clear this up for you. The judges' voting is based on a number of pre-determined 'points of interest' (is the creature balanced?, what's the stats compared to creatures of similar strenght?, does it fit the creature tier?, would it be any fun to play? is it original/innovative? etc.) as well ...
by Robenhagen
May 7 2007, 8:11
Forum: Campfire
Topic: RTO Contest Chatterbox
Replies: 355
Views: 26529

Sorry about that, I'll provide an alternate sound clip when I get home from work today.
by Robenhagen
May 7 2007, 8:10
Forum: Campfire
Topic: RTO Questions Thread
Replies: 281
Views: 25176

Sorry about that, I'll provide an alternate sound clip when I get home from work today.
by Robenhagen
May 6 2007, 7:47
Forum: Campfire
Topic: RTO Questions Thread
Replies: 281
Views: 25176

The next contest is up - go here.
by Robenhagen
May 3 2007, 16:25
Forum: Campfire
Topic: RTO Questions Thread
Replies: 281
Views: 25176

Good luck to the both of you ;)
by Robenhagen
May 3 2007, 16:19
Forum: Campfire
Topic: Your Home Theater
Replies: 167
Views: 37663

My best advice is to go down to the store and see the quality of the images on both tvs for yourself. Find out which one has the best and sharpest image, and then pick whichever you feel best about :P
by Robenhagen
May 2 2007, 15:38
Forum: Campfire
Topic: RTO Questions Thread
Replies: 281
Views: 25176

Hopefully soon, we're experiencing some trouble finishing the contest, so I hope you'll be patient just a little longer.
by Robenhagen
Apr 27 2007, 20:18
Forum: Campfire
Topic: RTO Questions Thread
Replies: 281
Views: 25176

Can you please point out what it is then? ;)
by Robenhagen
Apr 27 2007, 16:34
Forum: Heroes I-IV
Topic: Looking backward: First impressions on HoMM4
Replies: 318
Views: 70576

Not a chance - I think it'll be most interesting to hear this.

btw, I had that very same H2 + H1 DOS combo - my very first pc game actually.
by Robenhagen
Apr 27 2007, 16:17
Forum: Heroes I-IV
Topic: H4: Principles of initiative explained
Replies: 11
Views: 3887

Wow that is some serious work you've put in there :tsup: ... and the results are very interesting indeed.
I hope you'll post some follow-ups as you're research deepens.
by Robenhagen
Apr 27 2007, 16:00
Forum: Campfire
Topic: RTO Questions Thread
Replies: 281
Views: 25176

Could somobody explain me how PEON system is working? I found only text about that 1 angel is to 309 peasants. Also I checked this in H4 campaign editor in random creatures propherties (setting min creatures strength to 1 and max creatures strength to 155, 309 and 310): peon1 , peon2 , peon3 . So, ...
by Robenhagen
Apr 27 2007, 14:30
Forum: Campfire
Topic: RTO Questions Thread
Replies: 281
Views: 25176

Right about there ...
by Robenhagen
Apr 27 2007, 14:10
Forum: Heroes I-IV
Topic: Question about some hidden objects
Replies: 20
Views: 2935

Carrying over those artifacts would then add a useful additional information. You can create this through scripting (except you can't see what enenmy hero carries a picked-up flag). But I do get your point and if the Equilibris team converted them in to artifacts, it would surely be a lot easier ;)
by Robenhagen
Apr 26 2007, 19:21
Forum: Heroes I-IV
Topic: Question about some hidden objects
Replies: 20
Views: 2935

Exactly. Could be extremely useful in campaigns where the caryyover hero gets rewarded with such a flag for passing optional sidequests and carry those flags to the next scenario. So in the next scenario you would have a chance to check which of the optional sidequests the hero passed in the previo...
by Robenhagen
Apr 26 2007, 15:43
Forum: Heroes I-IV
Topic: Question about some hidden objects
Replies: 20
Views: 2935

Siegfried wrote:It only becomes interesting if they could be removed.


Bomb? But I suppose you want a way to bring it with you in your hero's inventory?
by Robenhagen
Apr 26 2007, 14:07
Forum: Heroes I-IV
Topic: Question about some hidden objects
Replies: 20
Views: 2935

Exactly that is not possible. These flags can't be picked up. You could blow them by script, but still then they would not appear in the heroes backpack. No, you can't pick them up, but if you want to use them as luck or morale modifiers you can script that. You can also increase a hero's attribute...
by Robenhagen
Apr 26 2007, 12:34
Forum: Heroes I-IV
Topic: Question about some hidden objects
Replies: 20
Views: 2935

Ah, i see. Like this the flag would just be a visible marker for the invisible event. Hmmm, not ideal, but in some cases may be useful. If you use individual variables for every flag you've placed on your map, you can have total control over what happens when a player 'picks up' a flag. BTW, i just...
by Robenhagen
Apr 25 2007, 16:34
Forum: Heroes I-IV
Topic: Question about some hidden objects
Replies: 20
Views: 2935

As for the hidden objects - you can download this map, which has most of the hidden objects in H4 - you can also find a load of underground walls.

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