Search found 39 matches

by UnknownHuman
Jun 12 2018, 12:54
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5698
Views: 600246

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Hello Rodril :)

Another question, love what you have done so far.
Is it possible to change the damage weapons do in Magic or such ?
Example : Adds 6-15 points of Electrical damage
Change this value for more or less damage ?

Thanks.
by UnknownHuman
May 29 2018, 3:38
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5698
Views: 600246

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

@Rodril

Thanks so very much ! (about the skills)
by UnknownHuman
May 22 2018, 4:23
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5698
Views: 600246

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Nooooo! I absolutely LOVE the paperdoll dress-up from 6-8 :) They tried to change so much about the games we love and they created something that's nowhere near as fun :canthear: That's how it starts! :S Yes I to love paperdoll dress up. The problem is no one can paint the rest of the armor that is...
by UnknownHuman
May 19 2018, 13:20
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5698
Views: 600246

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

@Rodril

Is it possible to change Expert from 4 to 10, Master 7 to 20, GM to 50 ?
And if so where do I change ?

Thank you.
by UnknownHuman
May 11 2018, 4:59
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5698
Views: 600246

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

@Rodril It was a custom class. Magic user, wanted to learn all magic on one character, Priest of Light, Dark. Since Dodge and Unarmed was learned the magic (Dark) disappeared. The Right side with skills goes further down than the Left side so you can see all the skills learned, but not the Left side...
by UnknownHuman
May 8 2018, 5:16
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5698
Views: 600246

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

@Rodril Is it possible to make the "Hire/Mercs" 100% Random ? I mean when I start in MM8 I only see the chars from there, would like to see chars from ALL of the games randomized. Also, is it possible to make random classes ? I mean Trolls/Minotaurs/Vampires/Dark Elfs can be knights, pries...
by UnknownHuman
May 5 2018, 9:31
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5698
Views: 600246

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Hi there. Just downloaded the latest patch but get this error when starting game : Scripts/Core/RSFunctions.lua:185: D:\GOG Games\Might and Magic VIII - Day of the Destroyer/Scripts/Structs/After/MoveModel.asm: No such file or directory stack traceback: [C]: in function 'assert' Scripts/Core/RSFunct...
by UnknownHuman
May 3 2018, 4:51
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5698
Views: 600246

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

And another thing I've noticed while playing the game. As you know, I started my journey on Jadame. I've noticed that in Jadamean hidden chests you only get artifacts and relics from MM8, and once you get all of them, they stop appearing just like in the original game. I did miss out on some, unfor...
by UnknownHuman
May 2 2018, 10:59
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5698
Views: 600246

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

My Priest in MM8 does not become Priest Of Light. I see the button topic "Priest of the Light". I got the book and talked to the NPC that does the promotion. Is this a bug ? Im not sure if it works inside, the spawn that is, because sometimes I dont see the all the monsters. Example first ...
by UnknownHuman
Apr 28 2018, 8:25
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5698
Views: 600246

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Here is a idea.

Why not make the Inventory like MM9 ?
Image

Its crude but will work. The only papperdoll will be 2 handed weapons. This way we/us can use ALL armor and such without any issues :)
Just a idea.
by UnknownHuman
Apr 24 2018, 13:01
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5698
Views: 600246

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Thanks Rodril, works perfect now.

I would like to request if possible to spawn indoors like outdoors if possible :).
Insane amount of monster indoors as well. :)

Thanks Rodril, you rule !
by UnknownHuman
Apr 23 2018, 3:56
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5698
Views: 600246

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Sad to say the Save files error when loading." Cant load file! in file: D:\mm7src\mm8\mmviii\code\Odmap.cpp at line number: 1016 " Have map loaded after this message? Have you tried to load old savegame, where monlimit was not changed? Game supposed to send this message, because altering ...
by UnknownHuman
Apr 22 2018, 17:19
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5698
Views: 600246

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Loved the more spawns. LOL :D Was insane battles. Which parts do I change for lower amounts of monsters ? Is it the Top two lines to change ? Sad to say the Save files error when loading. " Cant load file! in file: D:\mm7src\mm8\mmviii\code\Odmap.cpp at line number: 1016 " Thanks, having s...
by UnknownHuman
Apr 20 2018, 17:25
Forum: Might and Magic
Topic: High Resolution Might and Magic 6 7 8 with dgVoodoo 2
Replies: 55
Views: 43481

Re: High Resolution Might and Magic 6 7 8 with dgVoodoo 2

Never mind, got it to work :D

So happy, was Windows 10 Scaling DPI crap.
Thanks !!
by UnknownHuman
Apr 20 2018, 7:54
Forum: Might and Magic
Topic: High Resolution Might and Magic 6 7 8 with dgVoodoo 2
Replies: 55
Views: 43481

Re: High Resolution Might and Magic 6 7 8 with dgVoodoo 2

Hi there. I can get "high res" but not better looking graphics. It looks the same as the original game, bulky. The pictures further up in thread is what I wanted. I followed exactly but can never get it to work. Any ideas please ? Well, the instructions as published here work perfectly--I...
by UnknownHuman
Apr 17 2018, 4:42
Forum: Might and Magic
Topic: High Resolution Might and Magic 6 7 8 with dgVoodoo 2
Replies: 55
Views: 43481

Re: High Resolution Might and Magic 6 7 8 with dgVoodoo 2

Hi there.

I can get "high res" but not better looking graphics.
It looks the same as the original game, bulky.

The pictures further up in thread is what I wanted.
I followed exactly but can never get it to work.

Any ideas please ?
by UnknownHuman
Apr 16 2018, 8:18
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5698
Views: 600246

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

@Rodril Thanks. About the Monsters. YES I need more and lots more. At least 2000 per map. I just love having wars with my enemies, so if you would be so awesome as to let more per map it would be just so much more fun (for me at least) :). Thanks for the Cloak of the Sheep, yes the graphics was not ...
by UnknownHuman
Apr 14 2018, 8:43
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5698
Views: 600246

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

There is NO immunity or Resistance to : Spirit, Dark, Light in the list of resistances ??

You dont get to see them.
by UnknownHuman
Apr 11 2018, 5:26
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5698
Views: 600246

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Great fun.

A few questions though.
1. Is there no limit to your Levels ?, like in MM6 ?
2. Can I put in over 1000 Monsters per map ? Tired of empty maps.

Cloak of the sheep doesnt work sad to say.

Great mod, keep up the good work.

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