Search found 206 matches

by Echo
Mar 12 2019, 20:52
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4878
Views: 453189

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 09.03.2019]

I'd like it if they did. Would give more value to either stocking up on remove paralysis potions, or scrolls, or capable spellcasters. Then again, I like all the difficulty added to M&M that makes the leveling and item hoarding more rewarding :P
by Echo
Mar 12 2019, 19:38
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4878
Views: 453189

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 09.03.2019]

It would be really cool if enemies could cast Soulsucker now and dim the screen with that sound blasting away :D
by Echo
Mar 12 2019, 19:23
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4878
Views: 453189

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 09.03.2019]

Aw no finger of death in the merge? D: But but! I loved the sound of it! It was so ominous, I've always missed it in MM8. I even tried to add it total-n00b way to some monster, but it wasn't there :<
by Echo
Mar 12 2019, 19:20
Forum: Might and Magic
Topic: [tutorial-ish thing] Basics of M&M visual assets modification
Replies: 7
Views: 2017

[tutorial-ish thing] Basics of M&M visual assets modification

Hi guys, this is going to be a short tutorial for those just starting out with modifying Might & Magic assets. Not in a video form right now cause I just can't squeeze out the time for it, but I hope it helps someone. I'll add/modify stuff here if I think of something and find a nice free moment...
by Echo
Mar 11 2019, 10:37
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4878
Views: 453189

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 09.03.2019]

Sheit train internet trolling me, posted twice. Pardon.
by Echo
Mar 11 2019, 10:37
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4878
Views: 453189

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 09.03.2019]

Do you guys want a very short and basic tutorial on how to create graphics/textures for MM in Photoshop? How to save with transparency or prepare texture sets with single palette. I still kind of remember how to do that, I could whip out some short explanation for other bravehearts out there but I d...
by Echo
Feb 25 2019, 11:38
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4878
Views: 453189

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 24.02.2019]

I actually have one big question that makes me wonder: how is the difficulty of the separate worlds looking with the bolstering and continent hopping? I've always found MM8 to be the easiest of the three by far, with MM6 to be significantly harder than both MM7 and MM8 by a rather large margin. It w...
by Echo
Feb 21 2019, 8:25
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4878
Views: 453189

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 16.02.2019]

Question of curiosity - is the artifact limit still present in the game? I think it'd be awesome if it was entirely removed and we could build a grand collection of all 6-7-8 artifacts and relics :D
by Echo
Feb 13 2019, 18:42
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4878
Views: 453189

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 9.02.2019]

I think that's been the intention all along, only the implementation is not quite there. Goblins scale to over 1k hp for example, while initially stronger monsters than them scale to lower HP amounts. Bottom tier monsters should generally stay bottom tier, but I don't think anyone disagrees - just ...
by Echo
Feb 13 2019, 5:05
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4878
Views: 453189

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 9.02.2019]

I don't recall Artemis bow, but it sounds way too fun to nerf! :D I would also like to give my support for this idea: "1A.) Now instead of having a bolster where low level enemies are raised to your level, could monster level be adjusted at a steeper slope, so that high level monsters become ve...
by Echo
Dec 12 2018, 4:59
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4878
Views: 453189

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Sorry no, I don't like lizardmen :D Or any animal-like races, to be honest. Also, I don't have nearly enough time :)
by Echo
Dec 11 2018, 20:05
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4878
Views: 453189

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

We should ask GrayFace about this. Being able to set a texture not to be affected by the darkness. I think it can be done by not applying lightmaps. Is sky texture drawn at night by default? Is the texture itself pitch black or is it the day texture with no light? If my memory doesn't troll me, the...
by Echo
Nov 2 2018, 15:43
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4878
Views: 453189

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

My goodness, you guys. Armor re-fittings, updated trackers, constant patches, detailed bug reports, suggestions with tables, what a bloody amazing community! I don't have anything useful to say today. I just wanted to let you all know you're an amazing bunch. It makes me smile to see my favorite chi...
by Echo
Aug 31 2018, 12:05
Forum: Might and Magic
Topic: New Sorpigal Unreal Engine 4
Replies: 65
Views: 16173

Re: New Sorpigal Unreal Engine 4

Fun stuff :D So weird to see actual horses in MM6 location!
by Echo
Aug 31 2018, 11:28
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4878
Views: 453189

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

@Echo -- I love (love) the map changes you made for your MM8 Monstrous Modling. I'm curious as to whether you think it's possible for your map changes to be added to the Merge -- for an individual user, of course, not for the Merge writ large. I'll have to investigate it further, but I don't gather...
by Echo
Jun 5 2018, 22:00
Forum: Might and Magic
Topic: New site and tools update (Jun 2018)
Replies: 7
Views: 2191

Re: New site and tools update (Jun 2018)

Same, always good to see these tools and your website in good shape :)
by Echo
May 21 2018, 23:46
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4878
Views: 453189

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Here is a idea. Why not make the Inventory like MM9 ? http://i66.tinypic.com/rcv4tg.png Its crude but will work. The only papperdoll will be 2 handed weapons. This way we/us can use ALL armor and such without any issues :) Just a idea. Nooooo! I absolutely LOVE the paperdoll dress-up from 6-8 :) Th...
by Echo
Apr 21 2018, 20:15
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4878
Views: 453189

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Might & Magic XXI: The Magnificent Merge
by Echo
Feb 14 2018, 1:19
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4878
Views: 453189

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I feel you. At some point the game becomes nothing but a polygon for testing own modifications and creations :D

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