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by Paulus1
May 5 2006, 21:22
Forum: Heroes I-IV
Topic: [H4]Favourite level 3 pair
Replies: 32
Views: 7373

Except slightly higher HP (110 vs 100), Venom Spawns are superior on every stat. And they are shooting, while Nightmares are ground pounders. And of course the special ability of the Venom Spawns kicks while still having normal attack, where the Nightmare need to use a turn for their special abilit...
by Paulus1
May 5 2006, 21:17
Forum: Heroes I-IV
Topic: H4: Spells you want and spells you don't
Replies: 28
Views: 7234

For their fractions the lvl 2 spells Confusion, Wasp Swarm and Song of Peace are essential IMO.

Giant strength and snake strike are very good Nature spells that I really like to get, but Wasp Swarm is more important for my game.
by Paulus1
May 5 2006, 20:54
Forum: Heroes I-IV
Topic: [H4]Favourite level 3 pair
Replies: 32
Views: 7373

Vampire/venom spawn are just both much stronger units than the other lvl 3 pairs. Either of them are only matched IMO by genies or cyclopses. That's why you only get three of them per week I guess. But actually, I don't see why the venom spawn should be deemed mightier than, say, the nightmare. Exc...
by Paulus1
May 5 2006, 20:47
Forum: Might and Magic
Topic: cant get m&m 7 or 8 to run
Replies: 5
Views: 2317

I got MM6 and MM7 to run by changing the shortcut for the game.
Instead of linking to the setup file, it should point directly to the .exe file.

It's worth a shot anyway, if the other suggestions doesn't help.
by Paulus1
May 5 2006, 20:38
Forum: Heroes I-IV
Topic: [H4]Favourite level 3 pair
Replies: 32
Views: 7373

Voted Vampire/Venom Spawn (playing without Equi) Even though Genies and Cyclopses are both great units, Nagas and Ogres pulls down the pairs. In the case of Vampire/venom spawn, efreet/nightmare and monk/crusader both units in the pair are useful, and in normal game hard to choose between. Vampire/v...
by Paulus1
May 5 2006, 20:24
Forum: Heroes I-IV
Topic: Morale or Speed?
Replies: 16
Views: 7267

At least in HeroesIII speed is everything. Morale is a nice bonus, but way to random to be counted on. Speed gives you first spell (or last, if you want to wait for your opponents spell to counter it), and you can decide wether to have first attack or wait out your opponents turn before you move. An...
by Paulus1
May 5 2006, 20:19
Forum: Heroes I-IV
Topic: Heroes I-IV Poll
Replies: 56
Views: 11081

These days I'm mostly playing Heroes IV, but overall I've spent most time by far with H3 and in many ways it's IMO still the best game of the series.
by Paulus1
May 5 2006, 20:06
Forum: Heroes I-IV
Topic: [H4] Here all dragons...
Replies: 71
Views: 14854

I prefer the Fairy Dragons...
prefferably the summoned ones, since they are very cheap :)

I dislike that I'm not able to buff Black Dragons.
And the Mega Dragons are just to rare in the game.
by Paulus1
May 5 2006, 19:32
Forum: Heroes I-IV
Topic: H3: Magic schools
Replies: 12
Views: 3177

IMO Earth magic can make or break your game.
Town Portal, Ressurection, Mass slow are simply too important to miss.

Air Magic is second best if DD is enabled. Both Water and Fire have some excellent combat spells, but lack the adventure map movement spells.
by Paulus1
Apr 5 2006, 21:28
Forum: Heroes I-IV
Topic: Help!! Stuck in Heroes III: A Thief in the Night
Replies: 4
Views: 12657

Here's a walktrough for the scenario:
http://guidesarchive.ign.com/guides/145 ... aign3.html

If you did everything the same way as in the walktrough, it seems to be a bug in your game. Try restarting your scenario...
by Paulus1
Mar 28 2006, 19:29
Forum: Heroes I-IV
Topic: H3: Favourite 6th level troops
Replies: 35
Views: 13215

Vote: Dread Knights

Awesome unit. Excellent damage, high HP and good speed.
And they look cool :)

Nagas came a close second, but the higher speed of Dread Knights made the difference for me.
by Paulus1
Mar 18 2006, 20:53
Forum: Heroes I-IV
Topic: Favorite 4th level troops; Heart of the mid levels
Replies: 52
Views: 15737

Can't ignore the power of the Vampires. They are way above the rest.
Fast, flying, no retal, gain life = no match.
by Paulus1
Mar 18 2006, 18:38
Forum: Heroes I-IV
Topic: Your Favorite 7th lvl creature
Replies: 59
Views: 23202

Vote: Archangel
because I like Castle, and they are the strongest lvl7 unit.
by Paulus1
Mar 14 2006, 23:43
Forum: Heroes I-IV
Topic: Mass Dispel and the Wizard's Moat in H3
Replies: 12
Views: 5873

Happens every time. Unlike the other moats, the Tower moat is protected by spells (landmines). Mass dispel removes all spells, including landmines.
by Paulus1
Mar 14 2006, 23:39
Forum: Heroes I-IV
Topic: What is your favourite town without considering creatures?
Replies: 37
Views: 14556

Vote: Tower Because of library building. Of course the available spells make a huge difference for your game, especially lvl. 4 and 5, and the extra spell increases your chance for the game-winner quite a lot. I was considering Conflux because of Grail-building, but it's always a big uncertainty, bo...
by Paulus1
Mar 14 2006, 23:16
Forum: Heroes I-IV
Topic: What difficulty do you use in single-player? (H3)
Replies: 87
Views: 17916

Voted: Impossible
I always choose impossible for random maps.
On user made maps it's expert or impossible.
by Paulus1
Feb 10 2006, 23:53
Forum: Heroes I-IV
Topic: What is the easiest campaign in Heroes IV?
Replies: 63
Views: 17159

In the True Blade campaign you play with the Haven town, that's alligned to Life Magic. This one is IMO the easiest of the campaigns.
by Paulus1
Feb 9 2006, 18:36
Forum: Heroes I-IV
Topic: H3 campaign scores
Replies: 9
Views: 7065

I only know the formula for single scenarios:

Difficulty x (200 - (days+10)/(towns owned+5) + 25 if all enemies defeated + 25 if grail found).

Difficulty:
Impossible=200%
Expert=160%
Hard=130%
Normal=100%
Beginner=80% (not sure on this one)

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