Search found 7 matches

by Kiruha
Oct 14 2019, 12:57
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 5124
Views: 481351

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

About Warlocks promotion quest and Baby Dragon - this is neat, but I think that Adult dragon should be removed permanently from hirelings after you add him to your party - if you dismiss him then, he will be in Adventures Inn anyway, and again in hirelings for some reason.
by Kiruha
Oct 12 2019, 12:01
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 5124
Views: 481351

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

How's that work, when MM8 didn't have GM guilds in the first place? in MM8 i think that there is only one GM elemntal guild on Regna island. Anyway, it's better to go to Free Heaven for shopping. Also you could get Armagedoon spell book as loot from dragons, from Darkmore Castle in MM6 or buy it in...
by Kiruha
Oct 11 2019, 19:56
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 5124
Views: 481351

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

There is a master air guild in tulerean forest in Antagarich. And it has invisibility and fly. The only thing you have to do is getting air magic master level 7 (piece of cake). And air magic master instructor is just next to it, in avlee. I reloaded many times and I never got Fly from Forest. Best...
by Kiruha
Oct 8 2019, 14:13
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 5124
Views: 481351

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

As for relics, they have very little effect in higher levels, plus there is little difference between a two handed axe of the gods and amuck (but huge price difference). Relics and artifacts are cool for mages - they stack with each other. I have a cleric with 10 in body magic - she has + 20 bonus ...
by Kiruha
Oct 7 2019, 21:58
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 5124
Views: 481351

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Looks like Sharry is bugged and stuck in my hirelings - I can't get rid of her. Maybe somene has some ideas?

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by Kiruha
Oct 4 2019, 11:04
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 5124
Views: 481351

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Please elaborate. Have you found the exact places? Have you used town portal? We need more info. Yeah they are working - my bad. Second - I do not know, it might be in a text table somewhere. Check the text tables first. I am looking right now, but I am not sure in what tables it should be. Recover...
by Kiruha
Oct 4 2019, 7:01
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 5124
Views: 481351

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Hello guys, I have two questions: The first one is about secret places for transition between continents in manual - it says that there are places in dagger wound island, laboratory and new sorgial but in my game they are not working - I need to download something or they are removed? The deffault o...

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