Search found 199 matches

by DaveHer
Nov 17 2019, 9:54
Forum: Might and Magic
Topic: Might and Magic VI Music Files
Replies: 4
Views: 303

Re: Might and Magic VI Music Files

So i recently tried reinstalling MM6 again, and im having some trouble with the music. I have GreyFace's latest patch version installed, i have a folder called Music in the install directory with all the tracks and i changed the line in the mm6.ini to PlayMP3=1 , but there still is no music when i ...
by DaveHer
Nov 17 2019, 4:55
Forum: Might and Magic
Topic: Might and Magic VI Music Files
Replies: 4
Views: 303

Re: Might and Magic VI Music Files

So i recently tried reinstalling MM6 again, and im having some trouble with the music. I have GreyFace's latest patch version installed, i have a folder called Music in the install directory with all the tracks and i changed the line in the mm6.ini to PlayMP3=1 , but there still is no music when i ...
by DaveHer
Oct 13 2019, 14:36
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4687
Views: 410838

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Darn, these helmets sure could use a neural upscale for resolution :D Excellent job on them btw, many thanks for that <3 Minos though... I would personally be for making them an option, turned off by default :P I believe they are turn off by default and even if they were not and any one who does no...
by DaveHer
Oct 13 2019, 2:12
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4687
Views: 410838

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

@Rodril
The helmets are finished. Spectraldragon did all the painting (of which she did a great Job) except four of the minotaur's helmets. I did helms 2-5 of the minotaur's and ported all of them into the merge. Here are the images. Image
David
by DaveHer
Oct 11 2019, 10:37
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4687
Views: 410838

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

ImageHelms are finished. Image will come soon.
David
by DaveHer
Oct 9 2019, 15:14
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4687
Views: 410838

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Possible to get MM9 Characters please :D ? Some Dragon Armor ? :D With this patched that was released yesterday is the Helmets/Crowns from MM6 in now ? Thanks. No you will have to active it. Find the file Character doll types.txt in the table folder. And place an "x" on number 2 (which is...
by DaveHer
Oct 8 2019, 22:39
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4687
Views: 410838

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

3rd option is disabling llyodd beacon without affecting low level spells for GM level, is it possible? Yes just go into the Class Skills.txt file in the tables folder. "E=expert M=master G=grandmaster" replace the G with M. You must use GrayFace Text Editor. :) This option will affect all...
by DaveHer
Oct 8 2019, 15:06
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4687
Views: 410838

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Well, at least I don't use crowns on ones that can have all headgear on their head, since in my experiences of playing all games, both crowns and helms had the same enchantment pool. Only difference is that crowns have an artifact and a relic, in MM6 that is (since we have at least one artifact/rel...
by DaveHer
Oct 8 2019, 8:54
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4687
Views: 410838

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

ping Just hopped from Antagarich to Jadame via "high magic presence" area with level 61 characters (before colony zod, max skill point 10, unused approximately 200 points per character). 1- I think it would be better to cancel Lloyd s beacon between continents (or simply remove that spell...
by DaveHer
Oct 7 2019, 19:52
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4687
Views: 410838

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

@all Speaking of crowns and hats, I never used them because they did not provide any armor protection just random enhancements. Where as helmets provide armor protection and random enhancements. So why wear a hat. Just to look pretty. Not in a game. But I fix that by going into the ITEMS.txt file an...
by DaveHer
Oct 7 2019, 9:01
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4687
Views: 410838

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Not sure how to feel about minos being able to wear them tho, that's a bit of a reach :p Just a bit, he's, but hey, gotta have use for these crowns even in late/end-game if you ask me. How many people did decide to keep a crown on their character/s instead of a helm at lategame/endgame if the crown...
by DaveHer
Oct 6 2019, 18:03
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4687
Views: 410838

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

@Rodril
The crowns and hats are finished and ported in to the game. Spectraldragon did a great job painting and I did the rest. I have all the necessary image and files. Image
David
by DaveHer
Oct 5 2019, 10:39
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4687
Views: 410838

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Phobos wrote:
DaveHer wrote:IMAGE

That interface looks really good! Nice work!
Thank you.
David
by DaveHer
Oct 4 2019, 19:23
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4687
Views: 410838

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

@ GrayFace This might be a good idea. Oh dear, MM9-like interface? Yep, definitely ... even if personally I'd like to keep it (interface overall) like it's MM6/7/8 still. That interface (MM9-like) can be optional. ^^; I agree. It can be optional. :-D I finally figured out how to place images on the...
by DaveHer
Oct 4 2019, 17:30
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4687
Views: 410838

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Also I am not getting your help, SpectralDragon is. That's not true at all because it isn't just me that's getting DaveHer's help, it's all of us that wish to see this type of gear in the game/mod in the first place and with this you're implying you DON'T wish to see it in the mod, even if in your ...
by DaveHer
Oct 4 2019, 17:29
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4687
Views: 410838

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

@Templayer And there we come with that again. DaveHer is right, your remark is impolite, no number of smilies can fix that. And even worse, it shows that english is not as easy as you think, subtle art of wording is important! Compare: "Since it may not be obvious" vs "To help you I ...
by DaveHer
Oct 4 2019, 15:02
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4687
Views: 410838

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Your statement implies that I am an idiot and you went out of you way to put that statement there with "Edit". Obviously it is not obvious to you that it is an insult. 2. She is doing the painting and I was editing the files to position those hats on paper dolls which took me all morning t...
by DaveHer
Oct 4 2019, 13:35
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4687
Views: 410838

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

@Templayer Which way do you want the wizards hat on the troll Tilted, clock wise or counter clock wise? David To suit the troll head better - clockwise a bit. EDIT: Since it isn't obvious to you, I visualized it. :P :D :D https://i.imgur.com/0EipSA9.png EDIT2: It should be tilted the same angle as ...
by DaveHer
Oct 4 2019, 10:23
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4687
Views: 410838

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

@Templayer
Which way do you want the wizards hat on the troll Tilted, clock wise or counter clock wise?
David

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