Search found 130 matches

by Daedros
Jun 20 2020, 23:45
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5705
Views: 601974

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]

Skills are still restricted by class. Knights don't get Regeneration so a Troll Knight will have no meaningful Regeneration. I see. Thank you. Even better, because troll is very strong by itself because of stun, it would be OP being a knight with GM regeneration... Actually, Troll Knights can learn...
by Daedros
Jun 14 2020, 1:13
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5705
Views: 601974

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]

I'd like to update to the latest version of the merge to gain access to the new spell hotkeys, but honestly, from what i've been reading here, my 5/31/2019 version of the mod seems a hell of a lot more stable than the more recent updates. A LOT of the bugs that i've been reading about lately, i simp...
by Daedros
Apr 12 2020, 0:34
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5705
Views: 601974

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

Honestly, what I REALLY miss in Merge is this option at Enroth (MM6) part of it, since I doubt there is an Arcomage quest in that realm/area of the mod. https://i.imgur.com/Ar7Hh_d.webp?maxwidth=640&shape=thumb&fidelity=medium Since in the end, one lone well in Deyja just wouldn't cut it if...
by Daedros
Feb 29 2020, 5:59
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5705
Views: 601974

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Just a quick note on the blasters thing: in 6 and 7, Blaster Skill only affected your To-Hit chance. Damage was based entirely on if it was a Blaster Pistol or a Blaster Rifle. Yep. The Noblebone Bow or other Bows "of Carnage" are superior to Blasters. They always hit, are guaranteed to s...
by Daedros
Nov 3 2019, 2:09
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5705
Views: 601974

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Ok, so we do need a little more information about your issue (since crossing continents is supposed to dump you in a random location) 1) When this happens, where are you when you're casting Town Portal? 2) Are you arriving at a "normal" town portal destination (i.e. at the Big Fountain at...
by Daedros
Oct 31 2019, 6:48
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5705
Views: 601974

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Exactly, thus I don't like the "repeatable Dragon Familiar quest" thing and especially if Brimstone will become a Gold Dragon while Duroth the Eternal would become a Black one. A bit late, but Brimstone should be the Black Dragon, while Duroth the Eternal be the Gold. Brimstone's locale (...
by Daedros
Oct 2 2019, 7:12
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5705
Views: 601974

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Lol, wtf? I get the sense that Kinox was trolling with that virtue signalling, and Xfing took the bait.
by Daedros
Sep 25 2019, 0:47
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5705
Views: 601974

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Another thing about SP regeneration. There are areas where you'll need the extra sustain granted by Meditation's SP Regen. Castle Darkmoor for instance, especially at high Levels. When your buffs are constantly being dispelled by Maddening Eyes and Liches, are you're taking near full damage from all...
by Daedros
Sep 24 2019, 23:50
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5705
Views: 601974

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

This race unlocker made some interesting plays. Like lets say max possible damage achieved. Goblin Monk: Staff = x Strength = 30 Staff skill =60 Unarmed skill = (60+10(Hands of Master)+17(Magic item))*2=174 Armsmaster = (60+5(Hero's belt)+17(Magic item))*2=164 Day of the gods = 60+30(Taledon's Helm...
by Daedros
Sep 24 2019, 7:03
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5705
Views: 601974

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I tend to agree about Meditation. The regeneration part renders SP regenerating items essentially useless, considerably lowers the value of mana potions and makes the early game overall too easy. This is especially true when you have healers: with free SP regeneration, just 2 points of regenerated ...
by Daedros
Sep 6 2019, 6:29
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5705
Views: 601974

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 01.09.2019]

Well ... you people are a bunch of types... the game gives you something for free(!) and you are complaining about it yeah, maybe its vanilla buggy but dont code the old charme out of the merge cause you just dont like it I wasn't arguing for or against removing the bug. Was just stating what trigg...
by Daedros
Sep 4 2019, 18:36
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5705
Views: 601974

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 01.09.2019]

The "Ingredient Rain" tends to happen when switching maps. Going from Ravenshore to Garrote Gorge, can cause Ravenshore's ingredient spawn to appear in Garrote Gorge as well. Alvar to Murmurwoods can do the same. This is a bug that has been around since at least vanilla M&M8.
by Daedros
Sep 2 2019, 4:09
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5705
Views: 601974

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

BTW, I had a new potion idea today: Disenchant Item. It could be used on any magic item (except for artifacts and relics ofc) and would provide an option for players who don't like doing immersion-breaking stuff like save scumming for re-rolling an item and trying to enchant it again. Not quite sur...
by Daedros
Aug 25 2019, 6:57
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5705
Views: 601974

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Trying the character creation unlocker and racial skills mods, and it looks very promising. A goblin-wannabe-troll was funny, a dwaf-dragon-disciple - funny and utterly worthless. But then I created a dark elf peasant, trained him to grand master of archery and racial skill, and turned to a vampire...
by Daedros
Aug 24 2019, 6:43
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5705
Views: 601974

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

One more thing: I lack adventure inn in Erathia. It might be worth putting it right in the Harmondale castle. The Adventurer's Inn is located in Tatalia on Antagarich. But yeah, i second having an Adventurer's Inn in Castle Harmondale. Tatalia is a location that you can't Town Portal to, it takes u...
by Daedros
Jun 14 2019, 9:50
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5705
Views: 601974

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

So, ahead are lich zombie dragons, lich zombie minotaurs, dwarves and trolls? Following this trajectory I'd love to have minotaur trolls at some point :D I got one step further ahead of you. Thus I present to you... a Minotaur Troll Zombie. :D :D :D https://i.imgur.com/v8D1U7b.png EDIT: This could ...
by Daedros
Jun 7 2019, 18:54
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5705
Views: 601974

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

Question: What happens when I take everything I´ve learned from other 2 Undead Dragon paperdoll modifications? Answer: https://i.imgur.com/rzVRjpu.png Kill me. I know that the Amulet is trashy as all hell as well as it´s based off Heroes III mod and thus completely breaks the story apart (the Blood...
by Daedros
Jun 6 2019, 21:49
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5705
Views: 601974

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

As Spectral already said, the Brimstone Capnolithyl and the Brimstone from Shadowspire are the same character. By that I mean that one is a direct reference to the other. Maybe Rodril could at least change him from Dragon Dragon (race + class) to Vampire Dragon. That would be awesome. With a switch...
by Daedros
Jun 6 2019, 4:17
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5705
Views: 601974

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

Yeah, that is one hilarious DnD creature. Instead of being bound to their coffin, they are bound to their hoard. They can be killed by driving a stake through their heart. You do need a VERY big stake, however. They cannot enter a home uninvited. But to circumvent this rule, they just have to smash...
by Daedros
May 27 2019, 20:44
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5705
Views: 601974

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.05.2019]

Speaking about bone dragons Here is a something for you)) https://i.imgur.com/b2UDBQu.jpg :down: DOWNLOAD Just found a 3D model of bone dragon and use it to make this portrait. Based on mm8 pc25 dragon Lol. That's Skyrim's Skeletal Dragon. https://en.uesp.net/wiki/File:SR-creature-Skeletal_Dragon_0...

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