Search found 1003 matches

by Templayer
Dec 6 2019, 19:14
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4642
Views: 406100

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Weird. Did you do base merge + newest Merge patch + newest GF patch? Anyway there is a configuration text file for the GF patch in the game's folder. Forgot the name, because I am used to figuring stuff out on the fly. There are mouselook settings there, and you can also completely disable mouse-lo...
by Templayer
Dec 5 2019, 22:07
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4642
Views: 406100

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Well, if you can make them a lot louder as well, since the originals are loud as hell. (some of the original ones are actually peaking... that's how loud the devs made those. So you would basically have to make them loud enough while not peaking, or just raise the volume enough so that it is right ...
by Templayer
Dec 5 2019, 21:53
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4642
Views: 406100

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Issue: Whenever I try to change interface (which is always from MM8, modified, no matter where I start the game), I'm getting CTD with the message "Application error: "ExcepctionElayout exception in module MM8patch.dll at 00058CA3. UI Layout line 60: Negative coordinate: (53, -21.. 106, 3...
by Templayer
Dec 4 2019, 21:49
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4642
Views: 406100

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

One thousandth post, yaay. I wonder what I will become. AND IT ISN'T EVEN MY FINAL FORM! MWAHAHAH. Edit: Genie. After being an Archmage, I expected something... more. :D :D Even though if that is Heroes 2 Genie, then that is all right. I played Heroes 2 PvP once, got genies, they got the turn due to...
by Templayer
Dec 4 2019, 21:28
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4642
Views: 406100

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I concur with the troll lich being perhaps a little bit too much liberty. Then again, it should be fine for Unlocker play. Canonically trolls never did any magic, but it should be fair game for the regular Unlocker cast. This is why I'm making it exclusive to Templayer. It'll then be on him for sha...
by Templayer
Dec 4 2019, 19:05
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4642
Views: 406100

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

As for the Black Dragon, which will be voiced by me, here's some of my work. I think it needs to be louder (2x), and also there is my dog barking in the background,... but as a test, it is nice. I think. Your opinions? https://ulozto.net/file/Lbts6Jf7Tnit/dragon-black-easyfight1-v1-wav https://uloz...
by Templayer
Dec 2 2019, 16:14
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4642
Views: 406100

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

As for the Black Dragon, which will be voiced by me, here's some of my work. I think it needs to be louder (2x), and also there is my dog barking in the background,... but as a test, it is nice. I think. Your opinions? https://ulozto.net/file/Lbts6Jf7Tnit/dragon-black-easyfight1-v1-wav https://ulozt...
by Templayer
Dec 2 2019, 15:03
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4642
Views: 406100

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

A VA test of Thonkerton's voice over (for a Gold Dragon voiceset) with my algorithm: https://ulozto.net/file/13QdwEK6BYTx/a-worthless-opponent-wav There is a noise that isn't supposed to be there, but that is because there is some background noise in the original recording. I haven't removed any noi...
by Templayer
Dec 2 2019, 12:45
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4642
Views: 406100

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Thonkerton wrote:It's an old meme. Anyway, Rodril forgot to disable Lloyd's Beacon from the final area of Breach, resulting in possibility of hilarious abuse.

Added to the Bug Tracker. You have a report from the same day, so I appended this to it.
by Templayer
Dec 2 2019, 12:13
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4642
Views: 406100

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Yay, my suggestion worked. :oex: Could you try reproducing those glitches with a new savegame (starting a new game with the updated version)? (I presume you just continued from a save with a game started with an earlier version) Because that is the first time I am hearing about those, and we have q...
by Templayer
Dec 1 2019, 12:39
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4642
Views: 406100

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I found no bone pile there. Maybe because i didn't installed the merge patch? Also, i can't give Lord Markham the letter, cause his door is closed. Is this a bug? Probably. I do not keep up a list of solved bugs, so people should always play the latest version... ... if they do not, then it is thei...
by Templayer
Dec 1 2019, 11:30
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4642
Views: 406100

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Is there a list of racial benefits somewhere in the tracker? As I understand, the current main game gives Dwarf Knights GM Axe path but I don't see any log entry for such changes. Do goblins or elves also gain similar boon? Looks like Minotaurs are also able to GM Axe and Cleric Minotaur has Basic ...
by Templayer
Nov 27 2019, 21:32
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4642
Views: 406100

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

But as long as we're questioning things.. would a troll lich regenerate their body back? :| Well, regular liches have Regeneration and they don't get their old body back. Also, seems like the user input bug still exists in some form, it was happening to me with the riddles again though restarting t...
by Templayer
Nov 27 2019, 18:09
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4642
Views: 406100

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I did the arch druid quest just fine, you get the skull by clicking on the bone pile next to the axe I believe. I found no bone pile there. Maybe because i didn't installed the merge patch? Also, i can't give Lord Markham the letter, cause his door is closed. Is this a bug? Probably. I do not keep ...
by Templayer
Nov 26 2019, 18:19
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4642
Views: 406100

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

If you wish to know if the Black Dragon is in, just check Altered Gamez's Dragon Squad videos. ;) When it comes to Troll Lich though, since people don't like the idea of it here (or at least ones that spoke up here), I'll make it exclusively for you. Any person that wishes to have a Troll Lich in t...
by Templayer
Nov 25 2019, 19:00
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4642
Views: 406100

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Hello. Showing up, to avoid causing frustration, how it was at summer. I have not done updates recently, because i've jumped deep into monster's AI implementation of original engine, and changes i've made, are very raw and are not tested enough. More conrete, i've became tired of monsters hitting w...
by Templayer
Nov 25 2019, 18:57
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4642
Views: 406100

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

That has been the case of vanilla + GF patch for YEARS now. :canthear: The artifact / relics coming twice however, that might be a bug. I got 2 Ethric Staves from the same chest in Escaton's Palace. In another one, I got 2 Yoruba plate armor after closing and re-opening. Nice for your pocket to sel...
by Templayer
Nov 25 2019, 18:49
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4642
Views: 406100

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

• Many chests have different contents when you open and close them (by the 2nd opening, 99% there is one more item, even the artifacts/relics come twice (B). It's not different contents, if the generated loot is too big to fit the chest, it remains in limbo until you empty space for it and reopen t...
by Templayer
Nov 24 2019, 13:14
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4642
Views: 406100

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

• Many chests have different contents when you open and close them (by the 2nd opening, 99% there is one more item, even the artifacts/relics come twice (B). It's not different contents, if the generated loot is too big to fit the chest, it remains in limbo until you empty space for it and reopen t...
by Templayer
Nov 24 2019, 13:07
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4642
Views: 406100

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Shouldn't Goblins be an available race if you start in Enroth? Check the Tracker in my signature, check the optional modifications section, under there use the Character Creation Unlocker. By using it, you will be able to select any race class combination for every continent. So if you want to for ...

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