Search found 1046 matches

by Karmakeld
Jul 22 2020, 7:46
Forum: News
Topic: Heroes 4 HD mod - Artists needed
Replies: 155
Views: 66853

Re: Heroes 4 HD mod - Artists needed

Xanthus wrote:How is everything going?? :applause: :applause: Great job for now, looks astonishing


I think the project is pretty much been paused for the past fee years, sadly..
by Karmakeld
May 27 2020, 21:56
Forum: Heroes I-IV
Topic: Homm4: Steadfast Shield
Replies: 2
Views: 374

Re: Homm4: Steadfast Shield

You only need to equip it on your character, like you did with the Death Shield. I think target is just another word used instead of creature, but I never noticied any bugs related to it, causing it not to work. But that would be a bug.
by Karmakeld
May 27 2020, 21:50
Forum: Mapmaking Guild
Topic: h4util random map generater made by Slava Salnikov
Replies: 26
Views: 11464

Re: h4util random map generater made by Slava Salnikov

johnnycage wrote:Well I haven't got the h4util random map generator to work but I did have success getting the runner to produce A background for the map
Image


Still no luck, nit even.on HC?
by Karmakeld
Jan 16 2020, 23:36
Forum: Mapmaking Guild
Topic: MAPDB – H4 WoW: Archmages (Sent for testing by Kuron)
Replies: 14
Views: 4017

Re: MAP – H4 WoW: Archmages (Sent for testing by Kuron)

However, if Equilibris increases size of neutral armies by three, it may be even harder to overcome it at the beginning. But still, if you buy only units you're gonna use and wait enough to stack it, it's not that hard, really Equilibris doesn't increase size of neutral armies by three. It split ne...
by Karmakeld
Jan 16 2020, 23:32
Forum: News
Topic: Heroes 4 HD mod - Artists needed
Replies: 155
Views: 66853

Re: Heroes 4 HD mod - Artists needed

I have a few suggestions for the town interface that I haven't seen yet. It is probably too late for them, but maybe I am being too optimistic (or pessimistic, depending how you look at it). 1) Something the could be placed in the empty space on the left is interactive help. When the user hovers th...
by Karmakeld
Dec 18 2019, 19:40
Forum: Mapmaking Guild
Topic: MAPDB – H4 WoW: Archmages (Sent for testing by Kuron)
Replies: 14
Views: 4017

Re: MAP – H4 WoW: Archmages (Sent for testing by Kuron)

The growth rate remaining the same would still result in quicker growth because the stacks are much larger, and AFAIK neutral stacks grow by a percentage (rather than a fixed amount) each Day 1. Just tested it, and indeed they seem to grow by a percentage, as larger stacks in most cases grow faster...
by Karmakeld
Dec 14 2019, 16:37
Forum: Mapmaking Guild
Topic: h4util random map generater made by Slava Salnikov
Replies: 26
Views: 11464

Re: h4util random map generater made by Slava Salnikov

Try asking on heroescommunity.com forum is more active there and someone might have a solution to getting the h4util to work on win10.
by Karmakeld
Dec 14 2019, 16:32
Forum: Mapmaking Guild
Topic: MAPDB – H4 WoW: Archmages (Sent for testing by Kuron)
Replies: 14
Views: 4017

Re: MAP – H4 WoW: Archmages (Sent for testing by Kuron)

Equilibris mod doesn't change the relative strenght (amount of creatures in a stack). Only few stats were changed for certain creatures. However they did ensure that you'll always face 3 stacks instead of 1 but that's not neccesarily increasing difficulty. Hardest difficulty however increases size o...
by Karmakeld
Dec 14 2019, 16:08
Forum: News
Topic: Heroes 4 HD mod - Artists needed
Replies: 155
Views: 66853

Re: Heroes 4 HD mod - Artists needed

Indeed. I read somewhere he was going to Europe, though it's been years now and we do have both internet and public access even if he wouldn't be able to continue work himself. But I understand noone has heard from him during that period.
by Karmakeld
Nov 24 2019, 15:38
Forum: News
Topic: Heroes 4 HD mod - Artists needed
Replies: 155
Views: 66853

Re: Heroes 4 HD mod - Artists needed

Dalai si disappeared but there are others, most importantly Max. I believe Max is the only active Equilibris member/person working on the HD mod. Dalai have been missing for quite a long time. I've tried to help Max out with some graphical matters occasionally, but communication between us has been...
by Karmakeld
Nov 17 2019, 22:30
Forum: News
Topic: Heroes 4 HD mod - Artists needed
Replies: 155
Views: 66853

Re: Heroes 4 HD mod - Artists needed

Dafarkias wrote:Is this still in the works?


As of may 2019 is seemed so, which is 6 months ago.. but updates are scarse..
by Karmakeld
Nov 17 2019, 22:16
Forum: News
Topic: Might and Magic Heroes: Era of Chaos
Replies: 11
Views: 4066

Re: Might and Magic Heroes: Era of Chaos

Knowing it's hard to come up with original ideas now aday, it just seem awfully familiar to other mobile games. Also keeping in mind that their online game supposedly had other factions planned, but even after 5 years (which you gotta admit is impressive that it survived for so long) the focus seems...
by Karmakeld
Oct 5 2019, 17:50
Forum: Heroes I-IV
Topic: H4ResourceEditor
Replies: 72
Views: 19770

Re: H4ResourceEditor

note possible typ-o: creature_dwelling -> saytr_dwelling, also curious as to why MegaDragon, Mermaid and SeaMonster dwellings aren't listed, as they're coded. And I think adding colors to the teleport/gateway numbers would be useful :)
by Karmakeld
Jul 14 2019, 8:15
Forum: Heroes I-IV
Topic: H4 Mods
Replies: 4
Views: 1765

Re: H4 Mods

Biggest differences between the 2 is that Equilibris sought to improve the balance of the game, especially for multiplayer games, with stat changes, cost changes, income change and such. Aswell as trying to fix some bugs and even out the usual creature choice of eg. Cyclops vs Ogre Magi and Vampires...
by Karmakeld
Jun 25 2019, 22:06
Forum: Equilibris
Topic: No Icons within Equilibris Map Editor / Crashes
Replies: 6
Views: 1504

Re: No Icons within Equilibris Map Editor / Crashes

Karmakeld could help you, I think. You could PM him, if you are in a rush? Sorry, been absent lately. Well it appears you got all the additional files right, and as Pol suggested, you should try to delete the equi.aop which I believe you already did. As written already this resets the editor pallet...
by Karmakeld
May 12 2019, 18:57
Forum: Heroes I-IV
Topic: H4ResourceEditor
Replies: 72
Views: 19770

Re: H4ResourceEditor

Great. We'll have a news update about this I guess.
by Karmakeld
Apr 15 2019, 9:37
Forum: Heroes I-IV
Topic: Where is Hideous Mask in MC - Memory Crystal 2?
Replies: 3
Views: 1332

Re: Where is Hideous Mask in MC - Memory Crystal 2?

I played it some years ago. Great campaigns, but I don't remember much of the map details though.
by Karmakeld
Mar 12 2019, 6:44
Forum: Hall of the Heretics
Topic: Heroes Origin - ripping off HOMM3?
Replies: 4
Views: 1749

Re: Heroes Origin - ripping off HOMM3?

From time to time my facebook site is flooded with adds for Homm3 "inspired" games. Really they just display slightly altered H3 gameplay, but the actual game/gameplay are far from H3. So yeah, one could probably easily find +50 online/mobile games "stealing" graphic from H3. If ...
by Karmakeld
Feb 18 2019, 20:01
Forum: Heroes I-IV
Topic: H4ResourceEditor
Replies: 72
Views: 19770

Re: H4ResourceEditor

Great to see it released for the public. That took about a year, still :applause: :tsup: hoping others will find it useful.
Also I'll post a news article about it's release.. fyi..
by Karmakeld
Feb 15 2019, 23:18
Forum: Campfire
Topic: HoMM Similar Games & HoMM Total Conversion Mods List
Replies: 15
Views: 14795

Re: HoMM Similar Games & HoMM Total Conversion Mods List

I found Warriors of Might and Magic to be somewhat hard to control.. had to give up on that just a few levels in..

You should also add NimoStars Greatest Mod to HoMM4 to the list..

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