Upgraded Skill Wheel

Mods and development for mods. Including WoG & Equilibris (RU) subforums.

Moderator: Moderators

Whould you like Aurelain to Upgrade the Skill Wheel?

Yes
13
93%
No
1
7%
 
Total votes: 14

User avatar
Lord Zeus
Peasant
Peasant
Posts: 72
Joined: 10 Apr 2006
Location: Romania

Upgraded Skill Wheel

Postby Lord Zeus » Jan 15 2007, 17:01

I, like many heroes fans love the skill wheel. It's a great, easy to use tool to plan your skills, and Aurelain has done a great job.
Still I whould have liked to be able to plan a specific hero, and to see what skills he can take or can't take.
I PM Aurelain with my idea along with a screenshot of what I was thinking( I don't have much programming skills :( ), and he replied with this nice message:

Hi, Lord Zeus.

I am truly sorry that I didn't reply, but I seldom visit the forum, and never read the private-messages . Luckily, I read your comment on the Skillwheel page.

About your idea:
I have indeed thought of something similar, in the way of being able to build a whole hero (including spells and artifacts, and of course, the attributes that you mentioned). But I felt it wasn't _really_ needed, so I ceased any development. Your idea seems somewhere in-between: not so complex, but still enough to require some few hours of programming.

In conclusion, unless something unexpected shows up (like huge crowds of Heroes fans wanting the feature), I'm not likely to implement it.

I really thank you though,
Aurelain


As you can see IF a lot of people vote fo the upgraded skill wheel maybe Aurelain would be kind enough to do it.
Here is the screenshot: http://img183.imageshack.us/img183/7576 ... eelhj6.jpg

PS: I voted yes ;)

Thanks,
Lordzeus

User avatar
Corelanis
War Dancer
War Dancer
Posts: 359
Joined: 20 May 2006

Postby Corelanis » Jan 15 2007, 17:21

Well the idea is nice but seems kinda like a time sink. My opinion may change when they release the duel character editor since the artifacts and stats are done randomly in game with no way to control their growth it at best is an estimation. The artifacts have ingame desciptions as do skills the rest is basic math. The only feature I really wish to see in there is having the heroes there. But as I said when the duel editor comes out I shall reassess and assuming I remeber Ill vote then.

User avatar
Pitsu
Round Table Hero
Round Table Hero
Posts: 1822
Joined: 22 Nov 2005

Postby Pitsu » Jan 15 2007, 19:22

I too agree the the idea is nice, but considering that Aurelain has a life to live, I am not feeling like pressurizing him to do it.
Avatar image credit: N Lüdimois

User avatar
Lord Zeus
Peasant
Peasant
Posts: 72
Joined: 10 Apr 2006
Location: Romania

Postby Lord Zeus » Jan 15 2007, 19:42

Pitsu wrote:I too agree the the idea is nice, but considering that Aurelain has a life to live, I am not feeling like pressurizing him to do it.

I never said anything about pressurizing. I just wanted to see how many people want this idea, and maybe if he sees that there are a lot of people that want this idea he might consider it.
I would never favor bullying people. I'm gentle like a :baby:

User avatar
Angelspit
CH Founder
CH Founder
Posts: 6627
Joined: 18 Nov 2005
Location: Angelspit
Contact:

Postby Angelspit » Jan 15 2007, 19:42

What Pitsu said, but I voted Yes anyway. :D

User avatar
HodgePodge
Round Table Knight
Round Table Knight
Posts: 3524
Joined: 06 Jan 2006

Postby HodgePodge » Jan 15 2007, 22:35

Angelspit wrote:What Pitsu said, but I voted Yes anyway. :D

Me too, but only when he gets the time. The Skill Wheel is an exceptionally helpful tool for playing Heroes 5. Otherwise no one (me) :-D would know how the Skill Tree(s) relate to one another or how to get the Ultimates. A big thank you Aurelain, for giving this gift to us Heroes fans.
Walk Softly & Respect All Life!

Click Here: Lords of War and Money … A Free & Fun Browser Game.

User avatar
Metathron
Round Table Hero
Round Table Hero
Posts: 2704
Joined: 29 Jan 2006
Location: Somewhere deep in the Caribbean...
Contact:

Postby Metathron » Jan 15 2007, 23:15

I voted no. It seems like too insignificant an improvement for the time required to invest in implementing it. It's easy enough to predict the development of your hero with the wheel in its present state.
Jesus saves, Allah forgives, Cthulhu thinks you'd make a nice sandwich.

User avatar
HodgePodge
Round Table Knight
Round Table Knight
Posts: 3524
Joined: 06 Jan 2006

Postby HodgePodge » Jan 16 2007, 16:24

Metathron wrote:I voted no. It seems like too insignificant an improvement for the time required to invest in implementing it. It's easy enough to predict the development of your hero with the wheel in its present state.

Hmm, you make a good point. Maybe the update should take place after the next expansion instead.
Walk Softly & Respect All Life!

Click Here: Lords of War and Money … A Free & Fun Browser Game.

LarkinVB
Peasant
Peasant
Posts: 55
Joined: 28 Apr 2006

Postby LarkinVB » Apr 17 2007, 18:42

azard made a skillwheel mod to appear ingame !

Check it out here skill wheel mod at elrath.com

User avatar
theLuckyDragon
Round Table Knight
Round Table Knight
Posts: 4883
Joined: 06 Jan 2006

Postby theLuckyDragon » Apr 17 2007, 18:46

Looks great! :tsup:
"Not all those who wander are lost." -- JRRT


Return to “Modcrafting Guild”

Who is online

Users browsing this forum: No registered users and 1 guest