Xfing wrote:What do you think about a minimized version of this approach? Say, two +1 bonuses and two -1 penalties per race and that's it? That way the impact would be rather small, but at least it would be testable and based on the players' feedback we could then take it further if it was warmly received. Example: Elves would get +1 to Bow and Meditation, but -1 to Mace and Bodybuilding, and that's it. The analogous would be done for the other race, just with other skill pairs.
What I saw in your table is elves getting reduced Armsmaster and that's an extraordinary blow to any fighters. -1 Mace is a blow of similar magnitude to Paladins. Definitely not something to include in vanilla mod.
Xfing wrote: Like I said before, I also like this idea a lot. In fact, I even have one idea already, had it for some time in fact. The Pirate - representing Regnan pirates of course.
That's a new class rather than a race-class combination and with them the problem is promotions. There's unused druid circle item waiting to be used in one promotion quest, other quest may include something in dragon hunters castle.
I was talking about unique Minotaur Priest, Minotaur Knight, quite possibly Minotaur Ranger (yes, on MM7 continent), variations of trolls, vampires and dark elves.
SpectralDragon wrote:GrayFace wrote:The game only uses WAVs. You just downgraded their quality for no reason by converting to MP3.
Is there a difference between standard 180 kHz mp3 files and what Templayer did though, which is 320 kHz .mp3? Legit curious just in case this mess with new voice files can be made even better than how it is nowadays.
These aren't kHz, they're kbits/second. It's like jpeg quality. The lower, the more some frequencies are "blurred out". MP3s always introduces some "blur". As opposed to frequency, which is like pixel density with 44 kHz and 48 kHz being basically retina, while 88.2 kHz, 98 kHz and even 192 kHz are useful during creation of music and sound.
SpectralDragon wrote:-> Black Dragon (optionally already swapping the Red Dragon placeholder for the Warlock promotion quest with itself)
Portrait quality isn't enough to replace the promotion quest dragon by default.
Roticet wrote:Well, why not change the race classes into strictly races and open up classes to all. That's more of what NWC wanted with MM8, but couldn't implement due to time constraints. So, one could argue that's keeping with the spirit of the game. It is more restrictive than Templayer's unlocker, but could be easily implemented. Though dragons should be restricted to dragons without Temp's unlocker.
Did NWC say it was their intention? If not, then I'm sure it wasn't. What they did works great and much better than MM7's race+class that are all the same.